A Game Of Shifts (Some 90 Degrees At A Time)
Posted by John Rafferty | April 26, 2012After five years in development, a slew of industry indie awards, and even some polarizing controversy surrounding its creator, Phil Fish, Fez finally launched on Xbox Live Arcade a couple of weeks ago. And despite a growing list of game-breaking bugs, an atypical Friday launch (most new titles release on Tuesday), and Xbox Live’s less-than-friendly-to-indie-titles UI, Polytron’s retro-themed puzzle-platformer managed over 20,000 day-one downloads and a 90 Metacritic score, putting it on par with Limbo, another critically-acclaimed indie darling. Regardless of its faults or praise, however, if you’re taking Fez on its initial appearance, playing it only as the aforementioned puzzle-platformer, then you’re not really playing Fez, and your “Get to the end” achievement actually means you’re only halfway through.





