Eric Bee

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Reflecteur – Issue 63

Posted by Eric Bee | July 7, 2010

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Sorry about that.  This week’s issue was taken over by the World Cup’s digital vuvuzela, found inside, along with a whole bunch of other digital extensions to the planet’s favorite sporting event.  Also, we watch a digital behavior go analog as “Liking” something creeps into the real world, a classically-trained violinist playing the first level of Super Mario Bros. (not how you think), and the technology of today getting a decidedly-retro graphic design makeover.  Finally, New @ Denuo  recaps our involvement with The Betacup and how changing our coffee-drinking habits could save the planet from environmental destruction.

Download the issue here!

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Reflecteur – Issue 62

Posted by Eric Bee | July 1, 2010

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Issue 62 of Reflecteur looks into the deeper data behind photographs and video, whether its through Flickr decoding how tourists and locals photograph cities and how that data becomes a captivating image itself, or how history is revealed through Google Street View, where images from the past mesh with the present to tell a story through a digital map utility.

Also inside, the art of the font and the subcultures devoted to them, what YouTube does to a video when its downloaded and reuploaded over a thousand times, and the triumphant return of Denuo and Taco Bell’s purple, taco-dealing, free-wheeling truck.

Download Reflecteur 62 here.

 
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E3 2010 – What To Watch For

Posted by Eric Bee | June 7, 2010

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With the “most important event in gaming history” unfolding in a little over a week, the gaming nerd contingent at Denuo is a bit excited. We’ll be heading out to the Electronic Entertainment Expo on June 14th to take in all the latest fun from the world of gaming and, of course, bringing back our take on the big reveals and trends spinning out from the showfloor.

Before we pack our bags (ed. note: who are you kidding, they’ve been packed for a month now), this year’s show promises to hold some surprises for the gaming faithful and, with that, bring all sorts of new opportunities for those involved in the gaming space. For those of you following along from your laptop and RSS feeds, here’s what to look for when the expo opens its doors.

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PLAYED – May 2010

Posted by Eric Bee | May 24, 2010

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Did you miss us? We sure missed you. Most of all, we missed bringing you the latest gaming industry news and trends in this excited-for-E3 issue of PLAYED. This month, we consider the celebrity of developers and how it may shape the industry in years to come. We also check out Apple’s latest step into the gaming space with their Game Center mobile network and proprietary approach to the mobile space, along with the industry’s “green” efforts towards an improved environment. Finally, with achievements and rewards an integral part of gaming, we look at how high scores and in-game bonuses are influencing real-life programs and activities.

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PLAYED – March/April 2010

Posted by Eric Bee | May 6, 2010

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This month’s issue of PLAYED takes a trip to the Game Developers Conference to bring you the insights and trends that are taking shape from the core of the gaming industry. From Sony’s motion control to new advents in digital distribution, the conference showcased what the future of gaming could be through the eyes of gaming’s best and brightest. We also take a look at how publishers are changing the way they promote their media opportunities to marketers, and check out how Valve’s Steam distribution platform continues its trendsetting ways. Finally, in an increasingly connected culture where information is accessed instantly, we look at how gaming behavior is shifting to match this demand. .

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